Setup a second stockpile next to the butchers/fishery/tanners. I HAD an outdoor corpse/refuse stockpile. So that must mean that if I have that button unticked, and the stockpile set to all, it is unintended that the stockpile gets filled from places other than the workshop it is linked to. Ok so then this little green button theoretically works in the way that I think it should. Okay, so setup your stockpile to custom and select what you want to be in there, after that then make sure the left one icon that toggles where it can be grab to be gray, then you press the + symbol one and select which workshop it should be feed from/give to, there may be a bug there but so far all of my stockpiles works fine this way So I'm really at a loss for what it does.Īnd no, there's no shortage of dwarves to haul items. If it's set to "all" then no matter if the button is green or not then all dwarves start filling it up with random items. Yeah well here's the thing, it doesn't matter whether the green button is ticked or not. That's what I want to know.Īm I using the button wrong, is this a glitch? These are the questions I want answers to, not roundabout solutions to this problem. I'm asking *why the stockpile, that I have specifically set to take from the blacksmith, and give to the jeweler, and that I have also specifically pressed the little button that supposedly halts it from taking from everywhere, still takes from everywhere when I set the stockpile to all*. I know that I can just dump all the crap up above into the stockpile. I don't need solutions to fix this specific issue in a roundabout way. Just be careful your primary stockpile doesn't fill up because then your dwarves will start filling up this other stockpile as an overflow location. Then as you claim them back, they will put them into the stockpile right next to the dump zone. Dump all your masterwork creations to this dump zone. Originally posted by Teemo:If you don't want to use quantum stockpiles, another non-automatic solution is to create a dump zone next to a stockpile that is next to your artisans. So I guess what I'm trying to ask is how exactly does that little green button on the stockpile work and is it bugged or what. I eventually tried just making the stockpile "all" and unticking the button that (supposedly) allows the stockpile to take from everywhere (assumedly this would mean that it only takes from links), but people still run all over the fort to put beds and coffers and llama wool socks in the pile. However, even when there is some five to six goblets inside the forge storage, they never get moved to the stockpile. I made sure it was taking Finished Goods, Metal, Goblets (in addition to furniture ofc) and that it was linked to take from the forge, and give to the jeweler. However, the stockpile which is taking from the forge seems very finicky. I've been able to easily designate two stockpiles to the jeweler, a jewel pile and the aforementioned furniture/finished goods pile. This is because I've got a High Master metalcrafter and jeweler and I want to make some very nice jewel encrusted goblets and furniture. I can't tell if this functionality is bugged or if I'm just dense, but I'm trying to make it so that all of the furniture/finished goods from one specific forge go DIRECTLY into the stockpile beside it, and NOTHING ELSE.
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